Because narrative is still a relatively new area of expertise in videogames, there's not much consistency between studios about what all the various possible job titles mean.
Is it a writing job? Is it a narrative design job? Is it both, and more?
This page is a guide! For those who work in narrative, this may help you decide what to call yourself. And for studios, this resource can help decide what roles to give out, hire for, and create.
Ultimately this list is not completely exhaustive. No list ever could be. And studios will likely continue to use different words for different things. But if you're looking for suggestions, you can jump straight to the calculator, or keep reading!
Eight Types of Narrative Work
First, let's familiarise ourselves with the kinds of work that people think of when someone says "narrative". Being able to understand the differences between them is essential to being able to calculate all the different possible narrative roles.
Narrative Leadership
Story Design
Worldbuilding
Direction
Narrative Systems
Narrative Design
Writing
Editing
The Narrative Job Title Calculator
Wondering how these types of work translate into actual job titles?
Fill out the form below to find out!
References and further reading
Much of this thinking is cribbed directly from Job Functions in Game Narrative, by Ian Thomas
You may also be interested in:
Deciphering game narrative jobs, by Inari A. Bourguenolle
"Narrative Design Is Not Writing and Vice Versa", taken from "Writing for Games" by Hannah Nicklin
"In the Trenches", page 99, "Video Game Storytelling" by Evan Skolnick